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AI Insights · Timothy · January 2025

Top Boxing Games on iOS in Austria: Q4 2024 Performance

Explore the performance trends of the top boxing games on iOS in Austria during Q4 2024, based on Sensor Tower data.

Top Boxing Games on iOS in Austria: Q4 2024 Performance

During the fourth quarter of 2024, the top boxing games on iOS in Austria showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.

EA SPORTS™ UFC® 2 from Electronic Arts saw its weekly revenue peak at around $45 in late October, with a notable increase in weekly downloads reaching 353 in late November. The app's active users increased steadily, peaking at 709 users during the same period before experiencing a decline towards the end of the quarter.

I, The One - Fighting Games by Azur Interactive Games Limited had fluctuations in its weekly revenue, with a high of $27 at the end of December. Downloads showed growth, peaking at 244 in late December, and active users rose to 515 around the same time.

Real Boxing 2 from Vivid Games S.A. experienced a significant revenue increase in early December, reaching $123. Downloads were highest in mid-November at 227, and active users peaked at 285 around the same period.

Boss Fight. by BoomBit, Inc. had a more modest performance, with revenue peaking at $27 in mid-October. Downloads and active users saw a peak of 160 and 569 respectively, around late November.

Boxing Star: Boxing Fight Game from THUMBAGE showed a varied revenue pattern, peaking at $63 at the end of October. Downloads surged in early December, reaching 150, while active users increased to 190 during the same week.

These insights, sourced from Sensor Tower, provide a snapshot of the dynamic performance of boxing games on iOS in Austria during this period. For more in-depth analysis, Sensor Tower offers comprehensive data and insights.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025